Hi all lovers of good old DOS ,
if you considered TBGL/OpenGL to be too complicated to handle just simple per-pixel drawing of lines with all of it's camera setup, useless 3 dimensions and so on, now you have new chance to catch the graphics easily.
Following code allows you to work with 2D graphics as easily as you can remember from DOS days.
Lines, squares, circles; filled or just contours ...
Just as easy as editing the "renderFrame" function content.
I will try to put some more attractive applications later, I made it just very simple to help you start.
Bye,
Petr
P.S. Don't get scared by the sample image !
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
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