I don't think I follow the comment about GTA...
Since these will essentially be a closed track, I was thinking cities would just be towering visual obstructions to the drop-off horizon. Possibly only seeing a tree-top, water and clouds.
I love the newspaper and city-wall idea. Each section having a track/race you have to win for control, for your selected "home". That can be made real political. Possibly gaining you items/weapons from that fully conquered city to add to your arsenal.
Would we have to reduce a racer per full conquer? (Since that would be you racing you. So to speak.)
We could keep the 7 people, but only have 4 cities.With each city having 4-5 tracks, already dominated by a defending racer. That specific racer could be harder, while we force the other non-dominating racers to purposely loos to him... so cities would not actually change dominance to anyone other than you. Or, that would be interesting. The city dominance changes, and it becomes an AI free-for-all, in any race you participate in.
The obvious "Foilers" would be the non-race-entrant vagabond guys. (Since they are not there for the race, they could just swoop-in and wreak random havoc on racers, before an AI-race-cop drives them off, or they get bored, and just drive away. We could safely assume that road-mines and mag-strips and anything else bad laying on the track, was a creation of them being there.)
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