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Thread: m15 module

  1. #61
    Super Moderator Petr Schreiber's Avatar
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    Re: m15 module

    Kent,

    TBGL_EntitySetUserData / TBGL_EntityGetUserDataPointer ( now I realize the name is a bit long ) serve just to assign or read UDT structure to/from entity. You can store the trigger IDs, function names or other properties there for example, but this command does not cause execution of other ones.

    Mike, nice explanation of triggers!


    Petr
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  2. #62
    thinBasic MVPs kryton9's Avatar
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    Re: m15 module

    @Mike, thanks for the very nice visual description of the event module. I want to figure out this monsterly powerful machine that is for sure!

    @Petr, great news in that I can store the things needed for events with entities but set and manage them via the event manager.
    I guess the way you and Mike set that up it goes both ways as both modules provide this power of storing udt or other type data and being able to set and get that data.

    Thanks for the info guys!
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
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