Page 5 of 5 FirstFirst ... 345
Results 41 to 48 of 48

Thread: AirDogs 1942, a TBDI sample game

  1. #41
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: AirDogs 1942, a TBDI sample game

    Hi,

    here is mini update which removes dependancy on UI module and adds at least text response for all menu items.
    I am thinking of rewriting this game to entity system, making it "3D 2D" would remove dependnacy on resolution and maybe even more clear code.

    Apply like a patch to the original installation.


    Petr
    Attached Files Attached Files
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  2. #42

    Re: AirDogs 1942, a TBDI sample game

    Hi Petr, thanks fopr your work. Everyone is free to use it like they want. I working on stuff too for it.

  3. #43
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: AirDogs 1942, a TBDI sample game

    Hi,

    here is just main script update, which makes singleplayer finally possible!

    You play as player 1 ( W,S,A,D,C ) and player 2 tries to get you. Currently it is very basic, but could serve as base for further tweaks.


    Petr
    Attached Files Attached Files
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  4. #44

    Re: AirDogs 1942, a TBDI sample game

    Thanks man, I will include your single playert code into my current one, as there are some quirks in other code pieces I allready fixed but not posted. Thanks again man.

  5. #45
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: AirDogs 1942, a TBDI sample game

    Thanks Mike,

    looking forward to latest version!
    It is very nice game


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  6. #46

    Re: AirDogs 1942, a TBDI sample game

    Done Petr. Get it from the first topic.

  7. #47
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: AirDogs 1942, a TBDI sample game

    Thanks Mike,

    I can hear you added some new audio


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  8. #48
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    67
    Posts
    3,869
    Rep Power
    404

    Re: AirDogs 1942, a TBDI sample game

    Great update guys!!

    On mine, Winston Churchill keeps talking through out the game even in the battle. Wasn't sure if planned this way or not, but wanted to mention it.

    Now back to some more airDogs play, thanks again guys!
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

Page 5 of 5 FirstFirst ... 345

Similar Threads

  1. GPF with AirDogs and TB 1.6.0.4
    By Michael Hartlef in forum thinBasic General
    Replies: 23
    Last Post: 21-04-2008, 21:48

Members who have read this thread: 0

There are no members to list at the moment.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •