Mike,
this is perfect !
Finally my joypad got some use
Really good, nice and clean look ... fantastic !
I tried to use my PC steering wheel and joypad to control planes and it worked perfectly.
Good work!,
Petr
Hi folks,
after 3 weeks part time work, I proud to show off a little 2 player game.
I have to say thank you to Petr Schreiber for providing the TopDown3D
sources as they helped a lot during the development.
The game is called AirDogs 1942 and is a WW2 dogfighting game. It's not 100% finished
but allready fun to play. My son and I enjoy it very much.
The controls are simple:
JoyY to go faster or slower, or UP and Down
JoyX to turn
Button 1 to shot
Button 2 to select
If no joystick is connected, you ADWS and space or LEFT,RIGHT,UP,DOWN,L
Once the bundle functionality is working again, I will create an exe for it.
Like allways, comments are welcome.
Take care
Michael
EDIT on June 7th, 2008: Updated the code with bug fixes and singler player code by Petr Schreiber. Also the menu buttons have a better size now so the FPS isn't dropping down anymore.
Mike,
this is perfect !
Finally my joypad got some use
Really good, nice and clean look ... fantastic !
I tried to use my PC steering wheel and joypad to control planes and it worked perfectly.
Good work!,
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Steering wheel, not that is something. Thanks for the nice words.
FANTASTIC !
Thanks a lot to you for this astonishing example and for your new TBDI module. Tell me when you will be ready for official release.
Also a big thanks to your son, that I imagine he was your beta tester ;D
I will play with my son too and will give you back impressions.
A big :-*
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Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000
I can tell you, he had a blast.
The game isn't 100% finished because I was suffering from headaches and neckpains a lot this week. But the publisher made me releasing it. ;D
I will work further on it, as I have some ideas.
Single player mode, different planes, options, maaaayyyyybe network playing.
It's a simple game but you can do a lot with it.
Well, not so simple. All is present: presentation, interface, multiple controllers plus keyboards, graphics, sprites, sounds. An impressive job, Mike.Originally Posted by Michael Hartlef
Code is perfectly organized, clear. A joy to have a look for study purposes.
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Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000
Mike,
I hope my work on new TBGL will go ok as till now,
when released, it will simplify even more whole source of AirDogs
Just after playing Airdogs I finished attaching camera to entity which was making problems before,
so your game has brainhealing efffect too
Bye,
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
That was another goal I had. Writing a playable game in that short period and still having a codebase that is reusable and readable. Overall I put around 30-40 hours into it. It also helped me to figure out how fast and far I could come in a given timeframe.Originally Posted by ErosOlmi
I'm glad I could help out here. I can't wait till you release it.has brainhealing efffect too
Thanks Mike, as Eros said, you did a complete job, I really liked it from start to finish. A beautiful splashscreen, a nice menu, sound, sprites, action, and scenery, plus wide support of input. Excellent, thanks so much for the hard work and release!!!
Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server
You're welcome.
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