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Thread: Irrlicht module: unofficial preview 3

  1. #1
    thinBasic author ErosOlmi's Avatar
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    Irrlicht module: unofficial preview 3

    Hi all.

    3rd unofficial preview Irrlicht module wrapper for thinBasic.

    Due to file size, we will not attach new release to post.
    Please download it from http://www.thinbasic.com/public/prod...rlicht_pv3.zip
    Size: 4.8Mb

    Before using it, please delete all previous sample Irrlicht scripts and related files. We are considering to create a dedicated SetUp_IrrlichtModuleWrapper.exe file for future updates. We will see.

    Anyhow, Unzip in thinBasic directory maintaining directory structure.
    Then go under thinBasic\SampleScripts\Irrlicht\ and execute thinBasic script samples. If not working let us know.

    Attention:
    • irrlicht.DLL MUST be located into thinBasic.EXE executable folder in order to work. We are thinking how to avoid this but for the moment that is the way


    Some thinBasic_Irrlicht module info:
    • developer: Roberto
    • module is developed using MS C/C++
    • thinBasic module wrapper is under development using thinBasic SDK for MS C/C++
    • irrlicht.DLL is compressed using UPX 3.00w original is about 1.4Mb while the one we distribute is about 510Kb
    • due to under development status and dll size, we will not deliver this module with official thinBasic release but we will keep a parallel temp project.
      Later, when quite stable, we will decide how to go on


    Have fun and please let us know if all is working fine on your box.
    If not working, please tell us your OS and hardware config.

    Ciao
    Eros
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  2. #2

    Re: Irrlicht module: unofficial preview 3

    Ok, I've tried it and it works on my computer, as you can see.

    I tried the Quake Map and it worked but in order to close the Window I had to use 'Alt + F4'.

    Also after I finished using it, the Application was still running in the background and I had to use the TaskManager to close it.

    I've tried other versions of Irrlicht in the past like the C++, C# and Java versions and I'd encountered these kind of problems before.


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    Operating System: Windows 10 Home 64-bit
    CPU: Intel Celeron N4000 CPU @ 1.10GHz
    Memory: 4.00GB RAM
    Graphics: Intel UHD Graphics 600

  3. #3
    thinBasic author ErosOlmi's Avatar
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    Re: Irrlicht module: unofficial preview 3

    Thanks a lot matthew.

    Yes, to close window you need to press ALT+F4, sorry I forgot to mention.
    We also see in Irrlicht forum that there are some problems in releasing the engine when using Alt+F4. We are trying to investigate and force some internal shut down.

    Roberto is aware of it but thanks a lot for reporting.

    Ciao
    Eros
    www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
    Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000

  4. #4

    Re: Irrlicht module: unofficial preview 3

    Eros,

    maybe you should update matthew's thincore.dll?

    Roberto
    http://www.thinbasic.com

  5. #5
    thinBasic author ErosOlmi's Avatar
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    Re: Irrlicht module: unofficial preview 3

    matthew,

    maybe Roberto is right. when we started developing Irrlicht wrapper we had some similar problems but we were able to fix it changing WHILE/WEND processing.
    Can you please be sure to have current thinBasic preview version 1.3.0.1 updated 2007.05.06?

    Thanks a lot.
    Eros
    www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
    Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000

  6. #6

    Re: Irrlicht module: unofficial preview 3

    I'd been using thinBASIC version 1.3.0.0. :P

    I've just downloaded the new version and tried it.

    After I shutdown the Application I checked the taskmanager and it wasn't running in the background.
    Operating System: Windows 10 Home 64-bit
    CPU: Intel Celeron N4000 CPU @ 1.10GHz
    Memory: 4.00GB RAM
    Graphics: Intel UHD Graphics 600

  7. #7
    thinBasic author ErosOlmi's Avatar
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    Re: Irrlicht module: unofficial preview 3

    Roberto's memory is still very good.

    Perfect matthew. You was just loosing all those changes http://www.thinbasic.com/public/prod...on_1_3_0_1.htm


    Attention. with preview version 1.3.0.1 one or two of NeHe examples had problems due to new way to parse parameters in some TBGL functions.
    I've already fixed NeHe examples you posted in forum. You should fix your local examples. Mainly to fix the problem you need to add ( and ) to sorround function parameters when first parameter start with a numeric expression between ().

    Ciao
    Eros
    www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
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    Super Moderator Petr Schreiber's Avatar
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    Re: Irrlicht module: unofficial preview 3

    Roberto,

    do you know it looks awesome ?

    Matthew - sorry for inconvinience with TBGL parenthesis issues, but it had to be changed to kick maximum speed possible from thinCore/TBGL.


    Thanks a lot,
    Petr

    Learn 3D graphics with ThinBASIC, learn TBGL!
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  9. #9
    thinBasic MVPs kryton9's Avatar
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    Re: Irrlicht module: unofficial preview 3

    Worked great guys. I ran it in directx 9.0c, opengl and software render and they all worked. Software render was interesting as it took some time to draw and it made the scene very grainy, so interesting to see. But directx and opengl ran smooth as a bell.

    In case you missed it, arrow keys move you and mouse turns you. And as mention ALT+F4 to exit.

    Thanks again Roberto!!
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

  10. #10
    It working perfect for me (using OpenGL & DirectX 9). Maybe Frank Dodd's wrapper for FreeBasic can help develop irrlicht module: http://www.freebasic.net/forum/viewtopic.php?t=3584

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