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Thread: TBDI - Progress report

  1. #21

    Re: TBDI - Progress report

    Yes, that would be nice. I can see some possiblities to use.

    I will see that I will come up with a nice sample soon.

  2. #22
    Super Moderator Petr Schreiber's Avatar
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    Re: TBDI - Progress report

    Hi Mike,

    terrific news !
    I must say this sunday is very cool as I solved my problem too

    And weather outside is great, I am considering leaving computer for a while ( what a heretic idea ! )


    Bye,
    Petr
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  3. #23

    Re: TBDI - Progress report

    Yes, I leave the house now too, have a 60 minute walk with my wife, have a nice ice cream and then tonight, have more brainpower to work more on it. I'm so excited.

  4. #24
    thinBasic MVPs kryton9's Avatar
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    Re: TBDI - Progress report

    Very glad to hear all the good news. My "The Force" be with us all soon
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
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  5. #25

    Re: TBDI - Progress report

    It will Kent, it will. The first thing I will implement is the ability to load predefined effects and play them at command. The DirectX SDK contains a lot of effects that you can use, also there is an editing program for them, if you want to create your own. The rumbling effect is one target for this.

    Next thing will be the ability to create and set constant force effects from commands. With a little luck and no brain freeze on my site, plus a spell or two from wife, this should be easy to implement. After this all I will head to the blender exporter to enhance this and then get back to our game. Got a little quite around it.

  6. #26
    thinBasic MVPs kryton9's Avatar
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    Re: TBDI - Progress report

    Oh man presets, and configuration The Force is indeed with us!!!

    Good luck with all of these new additions!!!
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
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  7. #27

    Re: TBDI - Progress report

    Thanks Kent, and yes, I had luck. I managed it to read an effectfile and play it back. Well, at least the first effect from it. I guess releasing tommorow was a bit off but I'm on track. I still have to find a nice way of organizing this stuff. Just wanted to let you know about this little progress.

  8. #28
    thinBasic author ErosOlmi's Avatar
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    Re: TBDI - Progress report

    Cool !
    Thanks Mike.
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  9. #29
    thinBasic MVPs kryton9's Avatar
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    Re: TBDI - Progress report

    Guys, will a gamepad be able to have different forces effects or is just a rumble? I know the joysticks have lots of cool effects, but I find the gamepad more suited for so many game styles. I am still going to buy a force feedback joystick, but I would like to find one wireless like the gamepad I plan to buy.

    Glad to hear you had a good day with effects Mike!!
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  10. #30

    Re: TBDI - Progress report

    I think that gamepads just support rumbling.

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