Fantastic, Mike.
I'm fighting with some code on FOR/NEXT. I'm recoding all FOR/NEXT handling routines, but, when done, I will go out to buy a good ... game pad with force FF functionalities.
Thanks a lot
Eros
Hi folks,
I think I will get ForceFeedback working. So far and till now I can tell that a FF-Device is connected, that it has buildin effects and how many of them does the device have. Cool. So press your thumbs and within this week I hope I can show you guys some new functions.
Michael
Fantastic, Mike.
I'm fighting with some code on FOR/NEXT. I'm recoding all FOR/NEXT handling routines, but, when done, I will go out to buy a good ... game pad with force FF functionalities.
Thanks a lot
Eros
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Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000
The same here, will definitly hit the stores to get a nice gamepad with rumble and what other cool works they have.
I remember quite a few years ago when the force feedback joysticks came out, they had one demo at the store. It was neat, you got to push a button to try out various modes. It was amazing, you actually felt like you had a machine gun or light sabre in your hand. Even punching gloves for boxing, really amazing programming who ever programmed those forces. A couple years later I bought a Logitech Force Feedback but it was nowhere as good as that demo controller so I gave it a friend who really wanted it. I still can't forget how cool the light sabre mood felt, just amazing.
I don't know if the game pads have such cool effects built in, but it will be neat even to have the rumble when your ship gets hit!!
Anyways keep up the great work Mike and Eros good luck with that tough Loop code trackdown!!
Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server
Damn, I think I hit a point where I am forced to switch to C++. I can't get the effects to work. Plus I found more conversion errors in the PB headers. I wasted 8 hours now for it so before I run into more of this, I will switch the project to C++.
Mike, I am thinking of moving from Delphi and more into C++. Just to make the move. I am almost done with my Delphi project. Then I might port it over to C++ for future development too.
Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server
Good luck, I basically can't stand C++ much, but if it will get the job done, then I have to use it.
Hi Mike,
it is your project, but ...
I am doing PB for a long time, and even if I have found bad things in headers, I went over it because PB still offered too much comfort to me in other ways. If there is any help I can provide, please tell me.
Bye,
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Ok, I will zip the sources and maybe you can look at them.
Here are the Powerbasic sources, including the DirectX headers.
Hi Mike,
thanks a lot, I will have a look.
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
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