Page 1 of 2 12 LastLast
Results 1 to 10 of 14

Thread: thinEdge 1.0.0.6 early preview

  1. #1
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    thinEdge 1.0.0.6 early preview

    Hi all,

    I have tried to correct rendering issues in thinEdge wide screen modes.
    My graphic card & LCD supports only 1280*768 from the bigger wide screen resolutions and it seems to work.

    I would like to hear if you still have problems with displaying of text "stripes" in thinEdge.

    The preview is still nothing very special, but it fixes some OBJ import/export issues and adds few tiny improvements too.

    If you want to try it, please download it from my web.
    Final 1.0.0.6 will bring much more, but as I am running out of time I decided to release this early preview now, as it fixes ( I hope ) the most disappointing problem.


    Thanks a lot,
    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  2. #2
    thinBasic author ErosOlmi's Avatar
    Join Date
    Sep 2004
    Location
    Milan - Italy
    Age
    57
    Posts
    8,777
    Rep Power
    10

    Re: thinEdge 1.0.0.6 early preview

    At 1680 x 1050 on a ATI X1600 seems working fine.
    All text are on video.
    www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
    Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000

  3. #3
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: thinEdge 1.0.0.6 early preview

    Perfect,

    thanks a lot Eros !
    I know this text rendering is not very cool, but for few versions it will be present in thinEdge.
    I need to arrange the UI / SDK stuff to make it even better ( more windows look and feel program ) in future.


    Thanks,
    Petr

    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  4. #4

    Re: thinEdge 1.0.0.6 early preview

    Which language do you use to code thinEdge?

  5. #5
    thinBasic author ErosOlmi's Avatar
    Join Date
    Sep 2004
    Location
    Milan - Italy
    Age
    57
    Posts
    8,777
    Rep Power
    10

    Re: thinEdge 1.0.0.6 early preview

    Hi Mike,

    Petr uses Power Basic Compiler for almost all his development.
    The same we use for thinBasic and all thinBasic modules.

    It is very easy to use but not so easy to master. It is like to use C language but with the easy of Basic syntax.
    You do not have any Visual Designers or RAD but pure code. You have to do all the hard job like in C.
    The positive factor is that you will learn a lot of the operating system inside.

    Ciao
    Eros
    www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
    Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000

  6. #6

    Re: thinEdge 1.0.0.6 early preview

    Thanks Eros for the info. I allways was attracted by Power Basic but I think it is to expensive for me.

  7. #7
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: thinEdge 1.0.0.6 early preview

    Hi,

    it is true Mike - thinEdge 1.0.0.6 Preview is PowerBASIC 8.03.
    For all earlier versions I used PowerBASIC for Windows 7.04, started in Windows with verison 6
    In PB/DOS since version 2 ;D

    Too bad they do not do some kind of demoversion.

    PB is really great - very large set of well optimized functions, small executables and good speed.
    Regarding executables - thinEdge has 200 kB now, which is quite a lot, but it is generally because of lot of dialogs and not very high level of my coding habits

    Regarding the prize - I think it is not so brutal if you pay it once in 4 years and sometimes they do "nice price" week when the prize is at half


    Bye,
    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  8. #8
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    67
    Posts
    3,869
    Rep Power
    404

    Re: thinEdge 1.0.0.6 early preview

    Petr, when you have time... can you add thinEdge file open option to browse folder for the model to open. Copying or moving all models to the thinEdge folder makes it easy to overwrite existing other models with the same name and hard to keep projects isolated.

    To handle the texture loading the following order can be used to search and ask:
    1. look in folder where model is loaded for the texture
    2. look for a textures folder in the folder where model is
    3. look for a textures folder up one level in the path from where the model is
    4. check the thinedge textures folder
    5. ask the user to specify where the texture is.

    Thanks.
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

  9. #9
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: thinEdge 1.0.0.6 early preview

    Yes,

    nice idea.
    I was thinking of making possible to associate m15 extension and open it with double click too.
    Definitely on the wish list now!


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  10. #10
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    67
    Posts
    3,869
    Rep Power
    404

    Re: thinEdge 1.0.0.6 early preview

    THis is my kind of programming, you guys are spoiling me. I make a feature request and you guys implement them. Am I dreaming? I am getting spoiled big time. Make request to Eros, it is done. Make request to Roberto, it is done. Make request to Petr, it is done.

    You should rename thinBasic to spoilerBasic, the only basic that spoils you silly making your wishes come true
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

Page 1 of 2 12 LastLast

Similar Threads

  1. Early black box preview of ray-mesh collisions
    By Petr Schreiber in forum TBGL General
    Replies: 8
    Last Post: 19-10-2008, 11:29

Members who have read this thread: 0

There are no members to list at the moment.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •