Page 2 of 2 FirstFirst 12
Results 11 to 17 of 17

Thread: Fire effect from Doom port for original Playstation :D

  1. #11
    Hi Petr,

    You have an older oxygen.

    Try:

    "include `doom_psx_fire.inc` "

  2. #12
    thinBasic author ErosOlmi's Avatar
    Join Date
    Sep 2004
    Location
    Milan - Italy
    Age
    57
    Posts
    8,777
    Rep Power
    10
    Ciao Charles,

    I use Github at https://github.com/Charles-Pegge/OxygenBasic as a source for updating Oxygen in.
    Is it correct?

    Eros.
    www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
    Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000

  3. #13
    Yes, Eros.

    I wil be releasing another (overdue) GitHub update within the next week.

    I would also like to include this example, but to avoid the dynamic array referencing problem, I would make the fire array static for now.

  4. #14
    thinBasic author ErosOlmi's Avatar
    Join Date
    Sep 2004
    Location
    Milan - Italy
    Age
    57
    Posts
    8,777
    Rep Power
    10
    OK thanks.
    www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
    Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000

  5. #15
    When moving mouse over the activated window, there is a small fps boost.
    When holding the window left-clicked, there is a huge fps boost and processor usage jumps from 8 % to 18 %.
    I'm curious to understand this.

    video capture.zip
    ThinBasic 1.11.6.0 ALPHA - Windows 8.1 x64

  6. #16
    I think the canvas refresh is in sync with the 60Hz screen refresh, but also activates whenever certain windows messages are being processed.

  7. #17
    that makes sense to me, thanks Charles
    ThinBasic 1.11.6.0 ALPHA - Windows 8.1 x64

Page 2 of 2 FirstFirst 12

Similar Threads

  1. no water effect ;)
    By Lionheart008 in forum TBGL General
    Replies: 11
    Last Post: 09-05-2009, 09:54
  2. little sphero and effect example with entities
    By Lionheart008 in forum TBGL General
    Replies: 7
    Last Post: 08-04-2009, 14:20
  3. 4 Port 3D Viewer
    By Charles Pegge in forum Programs
    Replies: 2
    Last Post: 21-03-2009, 09:05
  4. Very simple particle effect
    By Petr Schreiber in forum TBGL Scripts and Projects
    Replies: 5
    Last Post: 20-01-2008, 11:31
  5. C&C original a free download now
    By kryton9 in forum Gaming
    Replies: 3
    Last Post: 13-09-2007, 08:28

Members who have read this thread: 0

There are no members to list at the moment.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •