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  1. #30
    thinBasic MVPs
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    If anyone is interested - it's a very large file and I fear the upload-hoster is a crap because very slow- but it's free.
    125 MB because 25 MB a few demo-cells - the rest is mostly media. I think I'll not upload these again so grab'em now to get some good starting-library

    New Features:
    play on view-menu with Fog
    draw textures & colors blended or opaque to terrain
    import media (bmb/png/uncompressed tga or DataRGB, DataBGRA etc.) just by dragging into the window. If it's 256*256 and a folder in texturing-dialog is opened, the texture will be converted & copied into this open subfolder. If it's 1024 * 1024 (%Cell_Texturesize) it will be applied to the current centered cell. Other sizes will be converted to either RGB or BGRA and saved to Media-folder.

    The numbers at the menubar display the current centered cell coordinates. You can enter numbers or just alter them point there and use mousewheel
    (as almost any user-defineable numerals)

    The "^"-sign inside the 3d-mousepointer points north btw.

    tB-Minversion 1.9.6.0

    EDIT

    Re-Uploaded:
    7z-decompressing-software needed
    has about 135 MB (i took a few of the textures out so food & novelty-folders are pretty empty now)

    Download

    Attached Images Attached Images
    Last edited by ReneMiner; 24-03-2014 at 09:57.
    I think there are missing some Forum-sections as beta-testing and support

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