some user removed a lot of his posts - i can not tell his name because he's on my ignore-list now - but I also removed any of my responses to him since they were off-topic...
and a few posts were...
Type: Posts; User: ReneMiner; Keyword(s):
some user removed a lot of his posts - i can not tell his name because he's on my ignore-list now - but I also removed any of my responses to him since they were off-topic...
and a few posts were...
After having a few beer I need to push this up :drink:
Why is this not finished yet? As Billbo says - it still loads too slow final data to display-list. Not for this progam itself- this won't get...
the link is to the first post where the latest TBGL-Version always gets posted- so this is actual version- to get inofficial 1.9.6.0 you need to check post before last in this or this support-thread-...
A new Version available now - but you'll need either thinBasic 1.9.5.0 + latest TBGL-Version or thinBasic 1.9.6.0 to run it. As usual you'll find the download here and also attached to the first post...
Yes, loading-times might be a little longer when importing obj-files. Needs some time to sort and arrange data into the right place and also the way the data to work with is organized in memory it...
Hi Largo, I suggets refer to first post of this thread to get latest (official) version of this Editor. There is not .exe available here - and the next update will take a while - sorry- but we all...
' Minimal Requirements:
' OS Windows XP SP2
' Graphics OpenGL-Hardware-Support
' 64 MB (higher recommended)
' 1024*768*16 (higher recommended)
'...
Why should we? We all have some OS on our pc's. I don't think anybody here is up to create something that already exists - that would be boring - it's more about breaking down limits and finding new...
Of course 3d!
to add some reason to this post: Here you'll find latest version
John,
my goal with this editor is to create a tool which enables me to create the next tool on top of this - let's call it the "THE BONER" - which is not - as someone might think, something dirty-...
V 1.03b out now - as usual download here or from first post (same attachement).
Latest Changes: fixed the bug above of course
new feature (replaces the never published terrain-editing for now...
I found some bug (not a real one...but effect is, it does not "Save as..." TBGL3dEd-File if no fileextension is entered)
to fix check
Unit Gadgets.tBasicU
Sub TypeInTextbox()
around line...
I think obj-format is very common - but has no vertex-color-support - m15 has a lot of already present features to TBGL - but no materials and limited texture-formats and the file-format I used in...
I'll consider this when it's done, sure.
In current stage - there are still a few things (see above) to do - I won't call it some finished program ready to put in a showcase.
And - for the...
I think too- a (programming) language is living through the people who use it. And since always new inventions are made there are always new words and phrases needed. Otherwise the language is in an...
It'll take a little time until I make a new upload - I've still a few things in mind. But I have no hurry with that.
Let's take a break before we raise the bar again.
Until then - the current...
I uploaded new version.
(This is same attachement as on first post)
fixed the bug (see above) and added save to M15-Format.
Console disabled - but can easily be enabled in MAIN-Unit again.
...
I found some bug because of Typos...
to fix yourself check SpecificTools.tBasicU
in two subs
Sub TOOLS_ActionFace()
Sub TOOLS_ActionTile()
is a line
Now it's working again, displays pdf as supposed to. But looking back I'd just download Adobe pdf-Reader the next time before following any MS-support-instructions again... :fool:
Back to topic: ...
@Billbo,
I had tonight (late evening) don't laugh - a hilarious problem- I still had Avira on my pc.
The windows 8-built-in pdf reader was not working any more from one day to another, so I...
Yes, I thought about something like making the Gadget-Stuff a TBGL-AddOn - since it runs in TBGL-Window only - but not in Canvas-bound TBGL because OS interferes. So the colour-thing and input are...
I hope you like the automatic texturing feature - and my cute little textboxes (as coordinate-boxes) - they have a lot of features - just point a number with the mouse and turn the wheel...don't...
Hi Petr,
currently I have more ambitions to create the GUI as independent one.
And wait until Eros has done some magic about the loading codelines from file - so the loading of data to TBGL-apps...
see above or first post for fixed version... I made some comment inside where not should be one- so the line got ignored :oops:
EDIT: I changed first post after posted this. So might be you were...
What Windows? XP below SP2? Is impossible.
And- as already said- you need thinBaisc-Version 1.9.5.0
Edit: Attachement removed, refer to first post of this thread for latest version