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Type: Posts; User: Charles Pegge

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    Re: Interfacing Windows SDK HelloWin

    Thanks Abraxas. It's mostly 16 bit DOS but there is a windows 95 32 bit demo in the 'companion disk' folder, using TASM with macros and prototypes.
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    Re: Interfacing Windows SDK HelloWin

    Phew! that wasn't too bad. No more o2asm.data. Updated in time for your next release I hope.

    There's a substantial amount of test material now which really helps with quickly verifying software...
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    Re: Interfacing Windows SDK HelloWin

    Yes Eros, I agree, from the modular point of view it makes sense to reduce external bits and pieces, so I will incorporate the soft coded instructions back into the Oxygen Module - after all the full...
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    Re: Interfacing Windows SDK HelloWin

    Glad it works Kent. If you can figure out what is going on please let me know :) Windows SDK is so demanding as you can see from all the procs required to get it up and running.

    Eros,
    I have been...
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    Re: Interfacing Windows SDK HelloWin

    Yes thank you Eros. I've got the picture now. I'll try some bundling later on today. But first an appointment with Morpheus. Good night.
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    Re: Interfacing Windows SDK HelloWin

    Thanks Eros,

    I am not familiar with bundling yet - not sure where to find loadLocalSymbols.

    Does thinBasic_GetRunTimeInfo("APP_PATH") work within bundles? Do you retain the same directory...
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    Re: Interfacing Windows SDK HelloWin

    Thank you Eros. It's all open ended as to how the language facility will be used. It is more discovery than invention so I am gradually learning how to use it :)

    For o2asm.data I suggest it goes...
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    Interfacing Windows SDK HelloWin

    This is the hardcore stuff :)

    Not the ultimate version by any means - it is quite bulky since it contains all the necesaries for Windows SDK in a single file. And the type declarations are not...
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