Search:

Type: Posts; User: Petr Schreiber

Search: Search took 0.01 seconds.

  1. Tip #2

    How to ensure the animation will reach roughly the same speed on any PC?

    Scale the movement/rotations by the frame rate.

    For example, if you want something to turn 360 in one second, you can...
  2. Tip #1

    Did you know?

    You can improve the quality of the primitives by manipulating it this way:


    tbgl_setprimitivequality 100


    Use this parameter wisely, it leads to increased polycount :)
  3. Dear Primo, you made my day. Excellent...

    Dear Primo,

    you made my day. Excellent example, thanks for sharing! :eusaclap:


    Petr
Results 1 to 3 of 3