Hi Mike,
I fix this issue in viewer tommorow and post it, thanks for report.
Current viewer uses "-" as parameter delimiter, so it is confused a bit.
Bye,
Petr
Printable View
Hi Mike,
I fix this issue in viewer tommorow and post it, thanks for report.
Current viewer uses "-" as parameter delimiter, so it is confused a bit.
Bye,
Petr
I fixed the bug with the missing texture when one model as a texture and the next one doesn't. I will upload a new version of the exporter in a second.
Uff,
I was slow :(
Here is improved version of model viewer:
- Vertexcount displayed
- Polycount displayed
- "Smart" camera tries to view whole model on start
- Visualisation quality and speed meets new TBGL, so it is WYSIWYG again
- Few kB smaller than previous version
- "-" in filename should not be causing problems
Download from here
Bye,
Petr
EDIT: New viewer added to exporter ZIP too
Mike, yes I did lots of editing by hand as I was naming files with switched characters, so I went through and manually renamed all of them. I can't remember where I did what, but I do remember going into all the files and doing lots of manual editing.Quote:
Originally Posted by MikeHart
Well here are the final 6 player ships. I redid the main ship to look in line with the other ships. It just didn't look good anymore compared to the others and since was going to be the last ship, it had to look powerful :)
Nice! :)
Perfect work kryton,
very diverse and nice !
The "biplane" is interesting :) and the last powership really looks powerful like mammoth!
Thanks a lot,
Petr
Thanks guys. Glad you liked them!!
Really beautiful.
Thanks Eros, I will work on some background models this week, like space stations.