Let me know of any changes you would like to it, I like the challenge as it helps me learn. If all is Ok, I will work on the textures. I noticed I resized the texture from 1024 down to 256 and the letttering looks blurry. I meant to try 512 for the texture size.
THanks for the vertex count numbers. I am going to put them in my notes and try to stick within those limits in all designs.
I forgot to mention, once I get the design, I will make 3 textures, one as you see here, new model very clean.
Texture 2 will be a worn down texture of a ship that has been in use.
Texture 3 will be one that has been through a battle or very tough area for non weaponed ships.
Also you might want to zoom inside the body to see what it looks like inside. I didn't put any detail like floors and seats, but it gives you and idea of what the cockpit area will be like.
Which brings me to the cockpit. Did you like the idea of a partial 3d Set as I made in the cockpit example, or did you want more of a game like control panel, but done in 3D? Where you don't see the seats, or sides really but just out front and useful readout and video screen?