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  • Tech Intermediate

    User defined types #2: Glory and shame of dot notation 

    by
    Petr Schreiber
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    Published on 16-07-2016 07:00  Number of Views: 6669 
    1. Categories:
    2. Tech Basic,
    3. Tech Intermediate
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    The first article in the series provided some basic motivation for usage of user defined types (UDT): their ability to encapsulate multiple fields and straightforward memory consumption tracking.


    The second part in the series will introduce you to dot notation, its benefits and pitfalls.
    ...
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    Beyond TBGL: Offscreen rendering, why and how? 

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    Petr Schreiber
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    Published on 18-05-2011 03:00     Number of Views: 20466 
    1. Categories:
    2. Tech Intermediate

    ThinBASIC offers the continuously developed TBGL library since year 2005. It is module focusing on providing way to draw graphics hardware accelerated way, but only with features which are widely adopted. That means, only "safe" functionality is added, so programmer can sleep peacefuly, because his scripts will run on any PC with properly installed GPU drivers.

    But in real world, there are situations, when you simply need to use even the cutting edge features or features not commonly implemented by all hardware vendors. One of such a features is offscreen rendering, and this article will tell you for what it can be useful, what are the basic principles and it finally gives you sample implementation and script examples.
    ...
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    MovieFX: Blending based bokeh 

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    Petr Schreiber
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    Published on 01-01-2011 15:30     Number of Views: 17854 
    1. Categories:
    2. Tech Intermediate,
    3. Module
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    There is an interesting trend which can be observed in the cut scenes present in many videogames released in the last years. Almost every 3D game now shows increased focus on cinematic feeling, which is achieved by extensive use of motion capture and specific work with camera, which includes not only its movement in the scene, but also simulating some of the optical properties as well.
    ...
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    MovieFX: Combining photo with 3D object 

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    Petr Schreiber
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    Published on 01-09-2010 07:30     Number of Views: 14531 
    1. Categories:
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    When looking at recent state of CG effects in movies and TV series, one of the most attractive topics is combining real world footage with some ...
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    Oscar Ugolini

    Oxygen - help on passing multidimensional array to sub...

    Thread Starter: Oscar Ugolini

    Hi all, It's been a while since my last post, I hope you're all doing well. I have a problem passing a multidimensional array to an oxygen sub......

    Last Post By: Oscar Ugolini 16-03-2023, 18:28 Go to last post
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