Blog Comments

  1. Petr Schreiber's Avatar
    Hi,

    I would suggest you to take a look at TBGL_EntitySkeleton template. It shows approach to design scene in structured way, and you can use commands such as:
    TBGL_EntitySetPos
    TBGL_EntitySetRot
    TBGL_EntityPush
    TBGL_EntityMove
    TBGL_EntityTurn

    ...to adjust the object orientation and position.


    Petr

    P.S. It is more practical to post this kind of questions directly in the forum, not many people browse the blogs here