Thanks for the tips
have got the textures applied and they change alright but the scaling is wierd.
Textures seem to be scaled really large so that they sort of just display as colours,No Detail.
cannot seem to get the coordinates right.
Should i be using TBGL_TEXCOORD2D at all or should i be setting the textures up using .M15 commands ?
The problem with the leaves still remains.
It seems like the texture for the branches overrides the leaves texture.
Any ideas as to what could be causing this ?
the scripts attached
Many thanks for all the help that you have given me already.
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