Hi Mike,
very nice, I did not survuved for long, must practise more
Simple version of a classic, I will work on making it better once I've had some sleep.
Enjoy.
Status
25-Feb-09 V1.0 Basic game (some bugs)
26-Feb-09 V1.01 Added Time and scoring. Also every 30 seconds the play area reduces. some minor corrects to game play and stuff..
27-Feb-09 V1.02 improved timing hopefully. added a catch on Left mouse and release on right button with angles if mouse is moving.
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Hi Mike,
very nice, I did not survuved for long, must practise more
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
hi michael
pretty nice thing! - I have test it some minutes before and it remember me the classic pong game I have seen the first time at grandmas tv twenty years ago...
what feature you will include for the next releases?? I am curious to see it and like such simple games what about a score??? new for me: the ending *.tbasicx... very good! It's just cryptic to see the code !
bye, best regards, Lionheart
you can't always get what you want, but if you try sometimes you might find, you get what you need
Updated. look
Home Desktop : Windows 7 - Intel Pentium (D) - 3.0 Ghz - 2GB - Geforce 6800GS
Home Laptop : WinXP Pro SP3 - Intel Centrino Duo - 1.73 Ghz - 2 GB - Intel GMA 950
Home Laptop : Windows 10 - Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz, 2401 Mhz, 2 Core(s), 4 Logical Processor(s) - 4 GB - Intel HD 4400
Work Desktop : Windows 10 - Intel I7 - 4 Ghz - 8GB - Quadro Fx 370
Nice one. Thanks for showing
Some more minor updates but if the timing issues are sorted I will add some blocks like arkanoid to kill.
thanks
Home Desktop : Windows 7 - Intel Pentium (D) - 3.0 Ghz - 2GB - Geforce 6800GS
Home Laptop : WinXP Pro SP3 - Intel Centrino Duo - 1.73 Ghz - 2 GB - Intel GMA 950
Home Laptop : Windows 10 - Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz, 2401 Mhz, 2 Core(s), 4 Logical Processor(s) - 4 GB - Intel HD 4400
Work Desktop : Windows 10 - Intel I7 - 4 Ghz - 8GB - Quadro Fx 370
Ciao Michael,
I tested your script. Very nice. Here my testing issues:
- when I resize the window nothing will be visible anymore
- angle of the ball seems always by 45 degree. I remember when Simone developed Arkanoid like example one of the the problems was how to calculate correct angle after ball hit the paddle, the effect, the direction from which the ball was hit and the corresponding next angle. Not simple. I do not remember if Simone 100% solved this issue
Ciao
Eros
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Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000
Michael,
to keep the picture correct after resizing, while taking the comfort of keeping working with same resolution, just use TBGL_RenderMatrix2D(0, 479, 639, 0) or TBGL_RenderMatrix2D(0, 0, 639, 479) before rendering each frame.
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
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