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Thread: TBGL Sprites - Please test this

  1. #1

    TBGL Sprites - Please test this

    Hi folks,

    I'm helping Petr right now by implementing sprites into TBGL. It would be great of you could let the attached sample run and let me know what frame rate you got and your system specs. On the notebook of my wife (Windows Vista, GF8600M GS) the window was strangely flashing, even when Vsync was on. I think there it is a driver problem as in my virtual XP system and on my sons XP system everything runs fine.

    I got 1300 FPs on my IMac and around 820 on my sons desktop which has an old ATI X700 running with an Intel 2.8 GHZ cpu. My wifes notebook has a 3.0 Intel CPU and gets only 920 FPS. Or 30 if VSync is turned on.

    So let me know your results and especially if you run VISTA, if it flashes for you too!

    Thanks
    Michael
    Attached Files Attached Files

  2. #2
    Super Moderator Petr Schreiber's Avatar
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    Re: TBGL Sprites - Please test this

    Hi Mike,

    2600 fps on GeForce 9500GT.
    Only flash which occures is changing background from green to red here, but I guess that is way to visualize whether collision occured.


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
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    Re: TBGL Sprites - Please test this

    Hi Michael,

    i got 719 - 720 frames !
    I saw no transparent colour !

    I have Windows XP here.

  4. #4
    Super Moderator Petr Schreiber's Avatar
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    Re: TBGL Sprites - Please test this

    Peter,

    no transparent colour is ok in this example, as it is not enabled for this script.
    What is your graphic card if I can ask?


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

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    Re: TBGL Sprites - Please test this

    my card is a GeForce 8400 gs nvidia.

  6. #6

    Re: TBGL Sprites - Please test this

    Thanks folks. Petr you are damn right on everything. 2600 FPS,

    But the flashing included the sprites too, so there seems to be a driver problem on my wifes comp.

  7. #7
    Super Moderator Petr Schreiber's Avatar
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    Re: TBGL Sprites - Please test this

    Mike,

    we have laptop with Vista at home too. It is not directly in my radius of infulence , but I can make tests on it.
    It has ATi HD 3200 card.

    Does your wife PC have drivers from Microsoft or NVIDIA?


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  8. #8

    Re: TBGL Sprites - Please test this

    These are the Acer drivers from 1 year ago. I should get newer once as I saw that NVidia now supports mobile chips again.

  9. #9
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    Re: TBGL Sprites - Please test this

    I'm getting about 3100 fps on my main computer.

    ps. the new commands look interesting TBGL_Spritesetfriction ???
    Home Desktop : Windows 7 - Intel Pentium (D) - 3.0 Ghz - 2GB - Geforce 6800GS
    Home Laptop : WinXP Pro SP3 - Intel Centrino Duo - 1.73 Ghz - 2 GB - Intel GMA 950
    Home Laptop : Windows 10 - Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz, 2401 Mhz, 2 Core(s), 4 Logical Processor(s) - 4 GB - Intel HD 4400
    Work Desktop : Windows 10 - Intel I7 - 4 Ghz - 8GB - Quadro Fx 370

  10. #10

    Re: TBGL Sprites - Please test this

    Aaaah a module hacker

    TBGL_SpriteSetFriction??? Never heard about this. This is only in your dream.

    Intercom: Agent Red, we have someone who knows to much..... zzzzzztt
    Agent Red: ok, not for long.... I'll take care of this..... zzzzzztttt

    Joke aside: You can set speed values to sprites, which then will be moving automatically when you call certain commands. And the friction reduces these speed factors. Kinda a simply try to introduce a little physic here. But nothing major or big sience. And it is optional. No need to use it if you don't like it.

    And now about 3100 fps. You gotta be kidding me. Are you running thinBasic on a blade server or some other secret technology from the next century? WOW!

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