Hi Mike,
think of the following like of brainstorming rather than something mature.
- thought #1
Track completely done in some modeler, imported just as model = pure madness.
Why? - Some things will be just decorations, but colision detection routine could not autodetect it.
- thought #2
Per triangle collision would probably eat too much processing power ( unless written in Oxygen ).
That leads me to the idea of tunnel: ideal line throught the center of track, surrounded by tunnel - maximum deviation radius.
- thought #3
It would be nice to have alternative paths in the math, so the track editor should contain some AI " choose track suggestion" factor too
- thought #4
What is the track ? Should we pick the idea of tunnel, or even more open space, such as wasteland ( ruins of city )
Petr
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