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Thread: TBGL OBJ to M15 converter [ UPDATED to v 1.5 ]

  1. #21
    Super Moderator Petr Schreiber's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Eros,

    could you try this debug version ?
    It generates log file so I could better track problem down.

    Thanks and sorry,
    Petr

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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Same for me I also get a GPF

    here is the log file details

    [code=ini]ProgramStarted
    About to load triceratops.m15 50000 5Textures\
    About to init buffers
    About to load model
    ..File opened
    ..Ready to scan lines
    ..About to calc normals
    ..About to do display list[/code]
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  3. #23
    Super Moderator Petr Schreiber's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Abraxas,

    fantastic!
    As I do not presume there is a bug in both your and Eros drivers ( display lists ), it must be in model drawing function.


    Thanks a lot,
    Petr
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  4. #24
    thinBasic author ErosOlmi's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Sorry for delay Petr. I was driving home under the snow ;D
    I get the same log as Abraxas:

    [code=thinbasic]ProgramStarted
    About to load triceratops.m15 50000 5Textures\
    About to init buffers
    About to load model
    ..File opened
    ..Ready to scan lines
    ..About to calc normals
    ..About to do display list[/code]
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Hi,

    Eros, no problem
    Could you try this version - I think I found the problem.


    Thanks,
    Petr
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  6. #26
    thinBasic author ErosOlmi's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Got it!
    Now working fine but very slow. I imagine due to log writing.
    Perfect!
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  7. #27
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Abraxas, Eros!

    Thanks a lot then, I will clean it up and put out new release.


    Thanks,
    Petr
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  8. #28
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Very slow ;D,

    should not be, try last pre-release please.


    Thanks,
    Petr
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  9. #29
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Debug2 works and is slow as Eros said but debug3 doesnt work that crashes.

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  10. #30
    Super Moderator Petr Schreiber's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Debug 3 crashes ?

    Debug 2 used #DEBUG ERROR ON, that could cause slowness and also that it tolerated some more array out of bounds bug.
    Thanks for all the help, will continue in search for error.


    Petr
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