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Thread: TBGL OBJ to M15 converter [ UPDATED to v 1.5 ]

  1. #31
    thinBasic author ErosOlmi's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.1 ]

    Confirm. Debug 2 GPF.
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  2. #32
    Super Moderator Petr Schreiber's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.2 ]

    Problem fixed

    OBJ2M15 had a little issue ( yes, a bug ) in processing of models without any texture, please download version 1.2.

    Also thinEdge_Viewer ( included also in Mikes Blender exporter ) has been updated to release 1.0.0.8 - recommended service download!


    Thanks to all who helped!,
    Petr
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  3. #33
    thinBasic MVPs Michael Clease's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.2 ]

    Thanks Petr

    Its working fine now.

    Why is the world full of nobs trying to push my buttons!!

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  4. #34
    Super Moderator Petr Schreiber's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.2 ]

    Thanks Abraxas,

    main problem was in OBJ2M15, viewer has been updated to share the important code with TBGL.


    Bye,
    Petr
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  5. #35
    thinBasic MVPs kryton9's Avatar
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    Re: TBGL OBJ to M15 converter [ UPDATED to v 1.2 ]

    Thanks for the fix Petr.

  6. #36
    Super Moderator Petr Schreiber's Avatar
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    I updated the tool to v1.5 (please see the first post of this thread)

    The most visible change is adding support for quite rare OBJs where indices are negative.
    Such a OBJ files are produced by recently released CryEngine editor, for example.


    Petr
    Last edited by Petr Schreiber; 18-08-2011 at 16:42.
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