Petr, I understand what you are saying and it is a good idea, but in my recent readings...
I read where there is a way you can take a non power of 2 texture and make it a power of 2 texture in the code.
Petr, I understand what you are saying and it is a good idea, but in my recent readings...
I read where there is a way you can take a non power of 2 texture and make it a power of 2 texture in the code.
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