Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Thanks Petr

Share/Bookmark
  1. #1

    Thanks Petr

    I am amazed at your OpenGL module. Thank you for your generous effort.

    Jim Klutho

  2. #2
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    6,724
    Blog Entries
    3
    Rep Power
    685

    Re: Thanks Petr

    Hey thanks !,

    hope it serves well
    For future I have planned more functionality and tutorials, so stay tuned!


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 7 64bit - Intel Core 2 Duo T6600 @ 2.2GHz - 4 GB RAM - NVIDIA GeForce G210M 512MB
    Windows 8 64bit - Intel Core i5-3350P @ 3.1GHz - 8 GB RAM - NVIDIA GeForce GT640 3GB

  3. #3
    thinBasic MVPs Michael Hartlef's Avatar
    Join Date
    Sep 2006
    Location
    Leverkusen, Germany
    Age
    51
    Posts
    3,245
    Blog Entries
    2
    Rep Power
    335

    Re: Thanks Petr

    Can you tell us a little about the future?
    Running Windows 7 Home, 64 bit, 8 GB ram, Athlon II X2 255, ATI Radeon HD 4200.

  4. #4
    thinBasic MVPs
    Join Date
    May 2007
    Location
    UK
    Posts
    1,427
    Blog Entries
    1
    Rep Power
    152

    Re: Thanks Petr

    sleepless nights for me :'(
    Home Desktop : Windows 7 - Intel Pentium (D) - 3.0 Ghz - 2GB - Geforce 6800GS
    Home Laptop : WinXP Pro SP3 - Intel Centrino Duo - 1.73 Ghz - 2 GB - Intel GMA 950
    Home Laptop : Windows 10 - Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz, 2401 Mhz, 2 Core(s), 4 Logical Processor(s) - 4 GB - Intel HD 4400
    Work Desktop : Windows 10 - Intel I7 - 4 Ghz - 8GB - Quadro Fx 370

  5. #5
    thinBasic author ErosOlmi's Avatar
    Join Date
    Sep 2004
    Location
    Milan - Italy
    Age
    50
    Posts
    8,076
    Blog Entries
    2
    Rep Power
    10

    Re: Thanks Petr

    Petr,

    do not say nothing untill a new ... game using new TBGL entity system will be out.
    I want a killer application script able to destroy enemies, destroy building, planes and tanks, fly in space and under the sea ...

    ... too much maybe :P


    www.thinbasic.com | www.thinbasic.com/community/ | psch.thinbasic.com
    Win10Pro 64bit - 8GB Ram - Intel i7 M620 2.67GHz - NVIDIA Quadro FX1800M 1GB

  6. #6
    thinBasic MVPs Michael Hartlef's Avatar
    Join Date
    Sep 2006
    Location
    Leverkusen, Germany
    Age
    51
    Posts
    3,245
    Blog Entries
    2
    Rep Power
    335

    Re: Thanks Petr

    Argggh, ok Eros. Give me a day or two

    But then, I think I need these arrays of nested UDT's :P
    Running Windows 7 Home, 64 bit, 8 GB ram, Athlon II X2 255, ATI Radeon HD 4200.

  7. #7
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    6,724
    Blog Entries
    3
    Rep Power
    685

    Re: Thanks Petr

    ;D

    of course, new version is quite far now, now it is needed to:

    - write killer applications as Eros said
    - write tutorials dedicated to new entity system, at least
    - write TBGL PDF manual, first edition

    Without samples and docs any program is almost unusable. TBGL has some tutorials, has its helpfile, but version 0.2.1 is still little bit "naked". Improving this situation is priority number 1.

    With "I have planned more functionality" I meant that TBGL won't stop on version 0.2.1 , I have long list of thoughts which ocurred me when working on 0.2.1, some are even quite mad so better to not spoil surprise. Plus suggestions already listed.


    Bye,
    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 7 64bit - Intel Core 2 Duo T6600 @ 2.2GHz - 4 GB RAM - NVIDIA GeForce G210M 512MB
    Windows 8 64bit - Intel Core i5-3350P @ 3.1GHz - 8 GB RAM - NVIDIA GeForce GT640 3GB

  8. #8
    thinBasic author ErosOlmi's Avatar
    Join Date
    Sep 2004
    Location
    Milan - Italy
    Age
    50
    Posts
    8,076
    Blog Entries
    2
    Rep Power
    10

    Re: Thanks Petr

    Quote Originally Posted by Michael Hartlef
    But then, I think I need these arrays of nested UDT's :P
    I have always a weak side :-[
    www.thinbasic.com | www.thinbasic.com/community/ | psch.thinbasic.com
    Win10Pro 64bit - 8GB Ram - Intel i7 M620 2.67GHz - NVIDIA Quadro FX1800M 1GB

  9. #9
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    6,724
    Blog Entries
    3
    Rep Power
    685

    Re: Thanks Petr

    You can't be serious Eros
    I think killer app ( at least first ) will be possible without nested arrays of UDT, take your time.


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 7 64bit - Intel Core 2 Duo T6600 @ 2.2GHz - 4 GB RAM - NVIDIA GeForce G210M 512MB
    Windows 8 64bit - Intel Core i5-3350P @ 3.1GHz - 8 GB RAM - NVIDIA GeForce GT640 3GB

  10. #10
    thinBasic MVPs Michael Hartlef's Avatar
    Join Date
    Sep 2006
    Location
    Leverkusen, Germany
    Age
    51
    Posts
    3,245
    Blog Entries
    2
    Rep Power
    335

    Re: Thanks Petr

    Petr, you ruined it. I'm sure he didn't know

    Ok, will a Missible Defense or Pac Man clone be considered to be a killer app? For some reason I'm into 2D games right now.
    Running Windows 7 Home, 64 bit, 8 GB ram, Athlon II X2 255, ATI Radeon HD 4200.

Page 1 of 2 12 LastLast

Similar Threads

  1. An old Petr perl ...
    By ErosOlmi in forum TBGL Scripts and Projects
    Replies: 1
    Last Post: 29-01-2007, 05:37

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •