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  1. #1

    Thanks Petr

    I am amazed at your OpenGL module. Thank you for your generous effort.

    Jim Klutho

  2. #2
    Super Moderator Petr Schreiber's Avatar
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    Re: Thanks Petr

    Hey thanks !,

    hope it serves well
    For future I have planned more functionality and tutorials, so stay tuned!


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
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  3. #3

    Re: Thanks Petr

    Can you tell us a little about the future?

  4. #4
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    Re: Thanks Petr

    sleepless nights for me :'(
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    thinBasic author ErosOlmi's Avatar
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    Re: Thanks Petr

    Petr,

    do not say nothing untill a new ... game using new TBGL entity system will be out.
    I want a killer application script able to destroy enemies, destroy building, planes and tanks, fly in space and under the sea ...

    ... too much maybe :P


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  6. #6

    Re: Thanks Petr

    Argggh, ok Eros. Give me a day or two

    But then, I think I need these arrays of nested UDT's :P

  7. #7
    Super Moderator Petr Schreiber's Avatar
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    Re: Thanks Petr

    ;D

    of course, new version is quite far now, now it is needed to:

    - write killer applications as Eros said
    - write tutorials dedicated to new entity system, at least
    - write TBGL PDF manual, first edition

    Without samples and docs any program is almost unusable. TBGL has some tutorials, has its helpfile, but version 0.2.1 is still little bit "naked". Improving this situation is priority number 1.

    With "I have planned more functionality" I meant that TBGL won't stop on version 0.2.1 , I have long list of thoughts which ocurred me when working on 0.2.1, some are even quite mad so better to not spoil surprise. Plus suggestions already listed.


    Bye,
    Petr
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  8. #8
    thinBasic author ErosOlmi's Avatar
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    Re: Thanks Petr

    Quote Originally Posted by Michael Hartlef
    But then, I think I need these arrays of nested UDT's :P
    I have always a weak side :-[
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  9. #9
    Super Moderator Petr Schreiber's Avatar
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    Re: Thanks Petr

    You can't be serious Eros
    I think killer app ( at least first ) will be possible without nested arrays of UDT, take your time.


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
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  10. #10

    Re: Thanks Petr

    Petr, you ruined it. I'm sure he didn't know

    Ok, will a Missible Defense or Pac Man clone be considered to be a killer app? For some reason I'm into 2D games right now.

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