Results 1 to 9 of 9

Thread: Instant Action TopDown3D

  1. #1
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    67
    Posts
    3,869
    Rep Power
    404

    Instant Action TopDown3D

    While thinking about modeling this week and the game while doing other things, I think it will be a lot nicer and easier to concentrate on the instant action game and finish it. Make it as polished as we can. This way it can be out there gaining players and develop a following while we work on the next version of the game the mission version. Besides instant action is low poly and the mission to look nice is going to need higher poly models to look great. Well my thoughts really.

    What we need for cool polished instant action game:
    1 cool studio music and splash
    2 cool thinBasic splash and music
    3 cool TopDown3D splash and music
    4 - Options screen
    - configure controls
    - adjust volumes
    - pick level to play
    - pick difficulty to play
    5 - Have vertical planet and space background game as now
    - Have a side scroller version (planet surface or capital ship surface)
    - Make boss ships for each level
    - Make a Capital Boss Ship maybe every 5 levels
    - Make all sorts of powerups (shields, health, firepower, speed etc)
    - Have cool music for all levels and special Boss action music
    6 Keep high scores grouped by difficulty and level beaten on a server somewhere so all players can see how they do

    I am sure I am forgetting somethings, but been a long day before my trip for the weekend. I will take my notebook and hopefully be on to read and post.

    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

  2. #2
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: Instant Action TopDown3D

    Hi kryton9,

    nice sorted thoughts !
    I am just not sure if it is less work than on story oriented game

    I apologize but my head is TopDown story oriented now :-[, but please ignore me
    I had even dreams about one mission ( this is pathologic, I know, but still better than my model scaling deviation ;D)


    Bye,
    Petr

    P.S. Yesterday I got working shooting of asteroids in 3D

    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  3. #3
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    67
    Posts
    3,869
    Rep Power
    404

    Re: Instant Action TopDown3D

    That is great Petr about shooting the asteroids.

    How about this then, that we don't have to use the same models for instant action and mission? This way the detail level can be different.
    I am not happy with the models I made so far, especially the last 2 shuttles. I want to master having nice textures and cooler looking ships than those turned out. But my skills with Blender are not quite there yet. So I thought I will work on the low poly models for instant action first and hopefully develop the skills to do the kind of job I want on the mission games.

    The other option is we use models I make that are not the way I want as place holders and tests for the mission level till I can make better replacements.

    Since you are mission mode, I will work on putting a gun on the shuttle and work on the space stations. Hopefully by the following weekend I will have stuff for you as I hopefully will be back on normal schedule to work on the project.

    Thanks for being so excited and making such project on the game!!
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

  4. #4
    thinBasic author ErosOlmi's Avatar
    Join Date
    Sep 2004
    Location
    Milan - Italy
    Age
    57
    Posts
    8,777
    Rep Power
    10

    Re: Instant Action TopDown3D

    Quote Originally Posted by Psch
    P.S. Yesterday I got working shooting of asteroids in 3D
    Hey, you cannot say something like that without posting any code! You will kill us!
    www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
    Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000

  5. #5
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: Instant Action TopDown3D

    ;D

    Ok,

    I will post the code.
    It is very basic, camera is the same ... just shooting from Volkswagens non-existing guns .
    I have some troubles with speed, so it needs to be optimized better.


    Bye,
    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  6. #6
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: Instant Action TopDown3D

    kryton9,

    please don't tell me you are not good at Blender, this is simply not true
    From your latest production I like a lot the Volkswagen, so my sister and everybody I show it.

    To inspire you, please see image of car our family had some years ago.
    Car died and was replaced with more todays car, but I liked it a lot and always imagined it to be tuned as spacecraft. It is old one, but with some chrome details, hmmm Maybe it will inspire you


    Bye,
    Petr
    Attached Images Attached Images
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  7. #7
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    67
    Posts
    3,869
    Rep Power
    404

    Re: Instant Action TopDown3D

    Thanks Petr, that car looks so cute. My shuttles don't have that cool style, well no style at the moment. Hopefully I can make something so cool.
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

  8. #8
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,128
    Rep Power
    732

    Re: Instant Action TopDown3D

    I am happy you like it
    I like your models a lot, only thing I miss is their texturing, but I know it is the hardest part.


    Bye,
    Petr

    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

  9. #9
    thinBasic MVPs kryton9's Avatar
    Join Date
    Nov 2006
    Location
    Naples, Florida & Duluth, Georgia
    Age
    67
    Posts
    3,869
    Rep Power
    404

    Re: Instant Action TopDown3D

    I am tinkering with texturing and I came up with a nice grimy look, but it is hard putting the logos and markings where I want. I will experiment some more the next few days, figuring things out. It is worth it as you say, texture really make a model.
    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
    Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server

Similar Threads

  1. TopDown3D [Instant] status
    By Petr Schreiber in forum Game general
    Replies: 18
    Last Post: 12-07-2007, 21:37

Members who have read this thread: 0

There are no members to list at the moment.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •