Also there are some routines in the works, that will bring Blitz3D models to thinBasic/TBGL . Static meshes are allready possible and the animation, I'm working on that.
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Also there are some routines in the works, that will bring Blitz3D models to thinBasic/TBGL . Static meshes are allready possible and the animation, I'm working on that.
Nope, just being a hobby artist. When you know a tool, then it really helps bringing your thoughts to life.Originally Posted by misthema
I'm much more familiar with Hexagon than Blender. Kent created his spaceships in Blender, I think
But Blender really has it all. If you like it and can manage it, then you don't need more.
Blender is really great for making game content as well as everything else it does.
Glad you are into gaming and graphics, nice to have another one like us!
Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server
Hi,
I've now started to learn Blender and I managed to make a simple spaceship.
It's not that cool, but I'm satisfied with it (it's still my first model!). ^^
I think I might tweak it a bit when I have more time. Pics are attached.
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Hey that is a great start. Nice low poly looking models. You will be surprised how cool that will look with textures added. You have nice surfaces that can show off cool things with textures. So very nice design to work with. Keep us updated!
Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
Raspberry Pi 3: Raspbian OS use for Home Samba Server and Test HTTP Server
Hey, that's a nice start. Thanks for sharing. And keep them comming.
Hi misthema,
nice model, really robust little starship!
Does it have name yet?
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Hi,
thanks for comments! I haven't figured out the name yet and I think I'll put some textures first so I know how to name it (for bad or good name). And I think I'll sculp some nice details on it, like it's been hit or something. Maybe I'll make multiple textures for it, so I can switch them when it gains damage or something.
I'll let you know if something comes up.
misthema
PS. If you want to use this in your games or examples/tests, I'll be pleased to share it!
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Thanks for kind offer,
I am looking forward to textured version, there is never enough models for scripts
Bye,
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
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