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Thread: Models

  1. #81
    Super Moderator Petr Schreiber's Avatar
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    Re: Models

    Hi,

    also there is an OBJ2M15 converter.
    It allows you to convert multiple OBJs at once to appropriate M15s.
    Other thing is heightmap converter, to create terrains from bitmap.

    Blender + M15 plugin is very nice and the most robust solution.


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    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
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  2. #82

    Re: Models

    Also there are some routines in the works, that will bring Blitz3D models to thinBasic/TBGL . Static meshes are allready possible and the animation, I'm working on that.

  3. #83

    Re: Models

    Quote Originally Posted by misthema
    Hi,

    wow.. You sounded like a professional when you said it tooked only 2 hours to make.
    I can only use Blender, becouse I don't have that kind of money to buy those softwares. :/
    But Blender still has that all: UV/Texture mapping and stuff.

    Maybe I should start learning it and maybe I can make something that cool in the future! ^^

    Thanks,
    misthema
    Nope, just being a hobby artist. When you know a tool, then it really helps bringing your thoughts to life.
    I'm much more familiar with Hexagon than Blender. Kent created his spaceships in Blender, I think
    But Blender really has it all. If you like it and can manage it, then you don't need more.

  4. #84
    thinBasic MVPs kryton9's Avatar
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    Re: Models

    Blender is really great for making game content as well as everything else it does.
    Glad you are into gaming and graphics, nice to have another one like us!
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  5. #85

    Re: Models

    Hi,

    I've now started to learn Blender and I managed to make a simple spaceship.
    It's not that cool, but I'm satisfied with it (it's still my first model!). ^^

    I think I might tweak it a bit when I have more time. Pics are attached.
    Attached Images Attached Images
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  6. #86
    thinBasic MVPs kryton9's Avatar
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    Re: Models

    Hey that is a great start. Nice low poly looking models. You will be surprised how cool that will look with textures added. You have nice surfaces that can show off cool things with textures. So very nice design to work with. Keep us updated!
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  7. #87

    Re: Models

    Hey, that's a nice start. Thanks for sharing. And keep them comming.

  8. #88
    Super Moderator Petr Schreiber's Avatar
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    Re: Models

    Hi misthema,

    nice model, really robust little starship!
    Does it have name yet?


    Petr
    Learn 3D graphics with ThinBASIC, learn TBGL!
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  9. #89

    Re: Models

    Hi,

    thanks for comments! I haven't figured out the name yet and I think I'll put some textures first so I know how to name it (for bad or good name). And I think I'll sculp some nice details on it, like it's been hit or something. Maybe I'll make multiple textures for it, so I can switch them when it gains damage or something.

    I'll let you know if something comes up.

    misthema

    PS. If you want to use this in your games or examples/tests, I'll be pleased to share it!
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  10. #90
    Super Moderator Petr Schreiber's Avatar
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    Re: Models

    Thanks for kind offer,

    I am looking forward to textured version, there is never enough models for scripts


    Bye,
    Petr

    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

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