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Thread: Mission 1

  1. #21
    thinBasic MVPs kryton9's Avatar
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    Re: Mission 1

    There are so many ways to go and to do this. It does help to talk about it and sort of test out ideas.

    To keep the programs manageable, each mission could be its own game depending on the type of game engine.
    For example the first person levels or even parts of the story can be run from the first person engine(program), and the same for all the other types of engines. There would be a master game control program that called these programs as needed. It is complicated and just something up for talking about and to see if doable.

    Petr your menu screen looks nice and your ideas for variety sound really good. I hope I get back today with enough time to model, I found out my Sister is coming to visit Saturday thru Friday, so I won't be able to do much those days. Sorry about that. Hopefully will make up for time in April and May.
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  2. #22
    Super Moderator Petr Schreiber's Avatar
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    Re: Mission 1

    Hi kryton,

    enjoy your relax time
    I finally solved trouble with rotations so I am able to control "bus" with jets.

    Mike, would it be possible to do the asteroid model again with texture which has no lights baked in ?


    Thanks,
    Petr
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  3. #23
    Super Moderator Petr Schreiber's Avatar
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    Re: Mission 1

    Hi,

    just to show you progress...
    I would like to release script soon, but I have to cleanup source first


    Bye,
    Petr


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  4. #24
    thinBasic MVPs kryton9's Avatar
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    Re: Mission 1

    Oh Wow, what a preview picture Petr!! That is going to be amazing to control the ship that way through all of those meteors. Looks really awesome from the picture, thanks!!
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  5. #25

    Re: Mission 1

    COOL!! I like what I see

  6. #26
    Super Moderator Petr Schreiber's Avatar
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    Re: Mission 1

    Thanks!,

    hope you will like controls of the ship


    Bye,
    Petr
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  7. #27
    Super Moderator Petr Schreiber's Avatar
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    Re: Mission 1

    Hi,

    here is basic script to get idea how movement in space could work.
    Just do not forget that vehicle keeps moving even if you do not hold "pedal", you have to compensate forces
    Collisions are not implemented yet.

    Bye,
    Petr
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  8. #28

    Re: Mission 1

    Awsome, but the controls are to strong. They should not react so heavy on the ship, you you can react to the movement. But great work.

  9. #29
    Super Moderator Petr Schreiber's Avatar
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    Re: Mission 1

    Hi Mike,

    thanks
    Jets sensitivity can be configured by editing last parameter in files under "Ships" subdirectory.
    And I thought the rotation jets were too slow Or is just main engine too fast ?

    I need to get this factory setup from kryton, he is the manufacturer


    Bye,
    Petr

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  10. #30
    thinBasic MVPs kryton9's Avatar
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    Re: Mission 1

    WOW, we are in space now!!! Petr, awesome work. I can't tell you how cool that is, just superb.

    I will need to play with it fully tonight to comment on the controls. Each time I tried it so far, I am getting better with it.
    So once I put in enough flight time, I will make some suggestions if any are needed.

    But this is so cool, it will be fun to come home after my visit with my Sister and doing things with my Dad to relax and fly!!
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