Hi Mathew,
this was always my favourite lesson
It seems glColor4ub is a bottleneck on my PC, what about TBGL_ColorAlpha instead of it ?
Maybe there is something wrong with my box, but using the glColor4ub I will get 12 FPS, with TBGL_COLORALPHA 80 FPS... That's quite noticable difference
When I use display lists I can get to 103 FPS.
Mathew, in my head grows evil idea - when you will finish your work on NeHe conversion, what about making "extreme edition" of each lesson ( well, #1 hard to beat ). It would show how to get maximmum possible performance while getting the same result via TBGL commands.
What do you think ?
Bye,
Petr
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