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Thread: Retro DOS like graphics engine

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    Super Moderator Petr Schreiber's Avatar
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    Retro DOS like graphics engine

    Hi all lovers of good old DOS ,

    if you considered TBGL/OpenGL to be too complicated to handle just simple per-pixel drawing of lines with all of it's camera setup, useless 3 dimensions and so on, now you have new chance to catch the graphics easily.

    Following code allows you to work with 2D graphics as easily as you can remember from DOS days.
    Lines, squares, circles; filled or just contours ...

    Just as easy as editing the "renderFrame" function content.

    I will try to put some more attractive applications later, I made it just very simple to help you start.

    Bye,
    Petr

    P.S. Don't get scared by the sample image !

    Attached Files Attached Files
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 7 64bit - Intel Core 2 Duo T6600 @ 2.2GHz - 4 GB RAM - NVIDIA GeForce G210M 512MB
    Windows 8 64bit - Intel Core i5-3350P @ 3.1GHz - 8 GB RAM - NVIDIA GeForce GT640 3GB

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