Results 1 to 1 of 1

Thread: Retro DOS like graphics engine

  1. #1
    Super Moderator Petr Schreiber's Avatar
    Join Date
    Aug 2005
    Location
    Brno - Czech Republic
    Posts
    7,129
    Rep Power
    732

    Retro DOS like graphics engine

    Hi all lovers of good old DOS ,

    if you considered TBGL/OpenGL to be too complicated to handle just simple per-pixel drawing of lines with all of it's camera setup, useless 3 dimensions and so on, now you have new chance to catch the graphics easily.

    Following code allows you to work with 2D graphics as easily as you can remember from DOS days.
    Lines, squares, circles; filled or just contours ...

    Just as easy as editing the "renderFrame" function content.

    I will try to put some more attractive applications later, I made it just very simple to help you start.

    Bye,
    Petr

    P.S. Don't get scared by the sample image !

    Attached Files Attached Files
    Learn 3D graphics with ThinBASIC, learn TBGL!
    Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB

Similar Threads

  1. MS Excel as 3D engine :D
    By ErosOlmi in forum Development
    Replies: 3
    Last Post: 13-03-2008, 01:09

Members who have read this thread: 0

There are no members to list at the moment.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •