Ciao René.
I'm working also on it.
At least for the basics.
Static Numerics seems OK.
Strings (both fixed or dynamic) are a little bit more complex.
Ciao
Eros
I could not find any news yet about instantly assigning value to static udt-subelements yet.
But I still wish for it...
Imagine, simple example:
sType will contain "Double" for every item dimensioned as tVec2D.Type tVec2D Static sType As String Value "Double" Static Points As Long Value 2 X As Double Y As Double End Type
(It's just an example, OK?)
The value of Points for every item dimensioned as tVec2D will be 2. It says a tVec2D persists of 2 points...
Now:
Yes, that's a bit tricky.Type tVec3D Extends tVec2D Static Points As Long Value 3 Z As Double End Type
In this case the "Points" should hold a different value than the Type that is Extends'ed. But the other static value that says "Double" should be available too. It has not been assigned explicitly on type-declaration, so it has to be inherited from tVec2D with same value.
Could this be realized?
I think there are missing some Forum-sections as beta-testing and support
Ciao René.
I'm working also on it.
At least for the basics.
Static Numerics seems OK.
Strings (both fixed or dynamic) are a little bit more complex.
Ciao
Eros
www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000
Hi Eros,
this will be handy, I will be glad to update the UDT docs then
P
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Numeric and dynamic strings are done.
I'm working on:
- fixed strings
- Extended UDT transferring default static values from base UDT
www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000
I will need a computer soon!
I think there are missing some Forum-sections as beta-testing and support
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