Sometimes people just look or just grab the stuff. I have/had the same happening with non TB related stuff there. But I love Github now fopr the sake of storying and saving my code in case of hardware problems.
Hi friends,
since some time I started publishing some thinBasic projects at GitHub, for example:
- https://github.com/petrSchreiber/m15Model
- https://github.com/petrSchreiber/Log007
- https://github.com/petrSchreiber/SmartTexture
I tried to keep these project simple, to make it easy for anyone interested to jump in.
Still, that did not happen.
The reasons could be multiple, but my main suspect is that Git and GitHub look like something too complex. Am I correct?
Let me know, it will help me shape the further efforts better to make thinBasic learning fun and adventure for everybody again!
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Sometimes people just look or just grab the stuff. I have/had the same happening with non TB related stuff there. But I love Github now fopr the sake of storying and saving my code in case of hardware problems.
not too complex but semi complex, since these sites looks like a files stores more than a board or forum. i think this is the feelings of the basic languages users which needs pages full of talk, colors and pictures and smilies .. etc .Petr wrote: but my main suspect is that Git and GitHub look like something too complex
i have found this site: http://geocities.ws/ it has a free plan and several other cheap commercial plans in which the most expensive plan Ultimate cost $3.95/mo. but Git/GitHub is good choice anyway for modules.
Thank you both for your feedback, very much.
GitHub actually is mostly the storage, but with versioning, easy to add branches and so on.
I do not intend it to replace forum here .)
I will try to shed more light on the benefits and limits of it, soon!
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
I tried to highlight some of the benefits of GitHub in the following blog article, if you are interested:
Idea for handling your project code in 2017
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
I will definitely put more of my stuff on GitHub as well in 2017.
Btw. do you know how you give a repository a language tag manually? Or is it completely automatic?
Hi Mike,
there is a way to specify repository language, but... it does not work for thinBasic yet, only for some other languages.
I was trying to persuade the GitHub to add thinBasic, but they wanted, I think, at least 100 repositories to make it worth the effort.
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Ok, that will be difficult then. :-)
Hehe,
I actually believe it is very achieveable There are many great thinBasic coders at the forum, you included, which can help move this number.
I can also imagine the works of Rene Miner being published, as they are something reusable, like this gui library used for thinIce.
Then for example SampleScripts would be excellent thing to be maintained and enhanced at GitHub, if each for each module, it again pumps the count up... so many options.
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
It would be cool definitely. The former tool I have used managed to have around 150 repositories. So you might be correct.
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