Very interesting Petr.
Hi,
I just uploaded new article on TBGL website, you can download it directly from here:
http://psch.thinbasic.com/tutorials/...d_entities.pdf
... or any time later from tutorial section of the web.
The article is targeted at beginners and describes the possible approach for creating user defined entities. In some ways it is remotely similar to object oriented programming. The user defined entity has its properties (represented by UDT) and methods (represented by functions and subs). This approach can be useful in various situations, I use it mostly for science visualisations, but it could be of help for games and other areas as well.
With this I would like to announce starting long time process of "awaking" the http://psch.thinbasic.com/ website as your source of information for anything TBGL
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Very interesting Petr.
www.thinbasic.com | www.thinbasic.com/community/ | help.thinbasic.com
Windows 10 Pro for Workstations 64bit - 32 GB - Intel(R) Xeon(R) W-10855M CPU @ 2.80GHz - NVIDIA Quadro RTX 3000
Hi Petr,
thanks for the article. I will study it in my lunch break.
Cheers
Michael
Thanks guys,
MichaelClease sent me few corrections of English in the text, I also found some typos and uploaded new version of the paper on the web.
The document has now the latest revision date on the front page.
Petr
Learn 3D graphics with ThinBASIC, learn TBGL!
Windows 10 64bit - Intel Core i5-3350P @ 3.1GHz - 16 GB RAM - NVIDIA GeForce GTX 1050 Ti 4GB
Hi Petr,
had a good read.
It looks very useful for the people who want to use function slots.
Cheers
Michael
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