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Thread: MovieFX: Combining real and virtual, part 1

  1. #11

    Re: MovieFX: Combining real and virtual, part 1

    Can't watch the video on my XP system but your PDF is well made. Thanks for sharing!

  2. #12
    Super Moderator Petr Schreiber's Avatar
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    Re: MovieFX: Combining real and virtual, part 1

    Hehe, thanks guys

    the idea with FX package is not bad, I think code from this and following articles could be assembled to some little application.

    Kent, I am sorry, but I could not resist. Especially after watching District 9

    Mike, I used "Microsoft MPEG-4 Video Codec V2". I think it probably came with K-Lite CodecPack or something like it.
    I can recompile the video for you, if you say me which codecs you have installed.

    Or you could download the script, set:
    [code=thinbasic]
    %produceBitmaps = %TRUE ' -- Was false
    [/code]

    Let it render, press [escape] once done and use VirtualDub to do the video for you.


    P.S. Eros - I knew it! Beeping of the birds is the way they cry the info to the Space
    Learn 3D graphics with ThinBASIC, learn TBGL!
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  3. #13

    Re: MovieFX: Combining real and virtual, part 1

    thank you Petr very much, i am always wants to forge a UFO flying over our home, but i was not able to do so.
    best wishes

  4. #14

    Re: MovieFX: Combining real and virtual, part 1

    That is really a nice video. Liked it. Did you add the shaking via script or with VirtualDub?

  5. #15
    Super Moderator Petr Schreiber's Avatar
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    Re: MovieFX: Combining real and virtual, part 1

    Hi Mike,

    as described in the paper, the shaking is done in the script.

    I used VirtualDub basically only for the mo blur - we already know motion blur can be done in ThinBASIC too, but I did not wanted to complicate the code with it.
    Learn 3D graphics with ThinBASIC, learn TBGL!
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  6. #16
    thinBasic MVPs kryton9's Avatar
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    Did you post new photos online?

    Petr, did you post new photos of your fx photos on the web?

    Acer Notebook: Win 10 Home 64 Bit, Core i7-4702MQ @ 2.2Ghz, 12 GB RAM, nVidia GTX 760M and Intel HD 4600
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  7. #17
    Super Moderator Petr Schreiber's Avatar
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    Re: MovieFX: Combining real and virtual, part 1

    It seems I am not the only one who had idea to play with CG UFOs this Autumn
    Learn 3D graphics with ThinBASIC, learn TBGL!
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  8. #18

    Re: MovieFX: Combining real and virtual, part 1

    Its UFO time atm. In our local press we get flooded with news from weird creatures that were seen or found somewhere in this world. To bad never something like this happens here in germany.


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