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  1. Replies
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    Marvelous! ;) I'm not a lover of tiles game,...

    Marvelous! ;)

    I'm not a lover of tiles game, but this game has a very nice strategic part that makes it very funny.

    Great work!
  2. Replies
    5
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    5,504

    Ok, I am a very bad programmer. every different...

    Ok, I am a very bad programmer.
    every different day I show some of the different symptoms mentioned in the article :mad:

    Simone
  3. Thread: Bc3

    by Simone
    Replies
    19
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    25,152

    This game is very impressive :o. I love the...

    This game is very impressive :o.

    I love the new Frostbite Engine especially the distruction of game environment.
    This feature with a very good sound special effect makes this type of game much...
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    yes sorry for my bad English. It's terrible what...

    yes sorry for my bad English. It's terrible what i've wrote

    as Eros wrote the problem is the double declaration of hdlg(global and local in tbmain function).
    if you don't want to change too...
  5. Replies
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    10,615

    Ciao largo_winch, For send information to the...

    Ciao largo_winch,
    For send information to the listiview control you have to send the handle of dialog window (hDlg) to the function RenderMyImage or you have to keep the global variable hDlg and...
  6. Thread: DT_DateToSec

    by Simone
    Replies
    9
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    12,069

    Hi all, I know why the function "DateToSec"...

    Hi all,

    I know why the function "DateToSec" doesn't work, for now the first date that work is 01-01-0002

    I talk about this problem with Eros.

    Ciao,
    Simone
  7. Replies
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    7,575

    Re: Engineer = %TRUE

    Congratulations Petr,
    as we say in Italian: congratulazioni!! :eusaclap:

    Now it's time to show all your skills in the world of job.

    Simone
  8. Replies
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    17,989

    Re: TBGL Sprites - Please test this

    Hi all,

    tried on my laptop pc with vista and I have around 770 - 790 fps but also the background color flickers (Like Michael Clease).

    Simone
  9. Replies
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    Sticky: Re: Warehouse 3D: sources

    Hi all,

    I've updated the script in the first post with Petr's suggestion.
    I used the display list for the creation of the box.

    Ciao,
    Simone
  10. Replies
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    6,686

    Warehouse 3D comments

    @Petr Thanks for your Suggestion. :D

    @Eros yes it is a very interesting project, and I think that we can do it. 8)

    Simone.
  11. Replies
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    Sticky: Warehouse 3D: sources

    Hi All,

    At Work I'm starting to study this project of 3D Warehouse.
    For now the result of script it's only a test of the layout of a hypothetical warehouse, for Now the boxes were placed at...
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    Re: Best wishes for the holidays

    Merry Christmas and happy new Year to all :D

    Simone
  13. Thread: Bug on the run

    by Simone
    Replies
    34
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    15,529

    Re: Bug on the run

    Hi Peter,

    Your script give an Error on my Laptop.
    This because Video Mode 320x240x16 it's not supported on my pc.
    If before TBGL_SetFullscreen you retrieve valid resolution from pc i think the...
  14. Re: Should we go on?

    Hi Michael,



    I am not offended by your opinion is right to trying to understand the situation. ;)




    Yes for now I'm trying to support Petr in Particle system and I know that seems that i...
  15. Replies
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    10,263

    Poll: Re: Poll: Game stories duel

    Hi,

    Ok I've voted yesterday.

    Simone
  16. Re: Code: Particle module or include file plus editor

    Hi,



    Ok approach 2, sounds good for me, for physics we can use uniformly accelerated motion that use weight of particle multiplied by gravity force, and obviously we have to know the trajectory...
  17. Re: Code: Particle module or include file plus editor

    Hi Petr,

    I was thinking how to do a sparks, you think is best to use polygon like point and line and change size and color or use a texture of one spark like Explosion and smoke. (we have to...
  18. Re: Code: Particle module or include file plus editor

    Hi Mike,

    Thanks for you suggestion :)

    Ciao,
    Simone
  19. Re: Code: Particle module or include file plus editor

    Hi,

    Thanks to all :D,



    @Petr, Yes I was also thinking about how to do this.
    Next test i would try to do are sparks. ;)

    P.S: I've add two images about Explosion_Smoke script in post...
  20. Re: Code: Particle module or include file plus editor

    Hi,

    I've done some modify at script of Smoke of Petr. I've add an example of Explosion with particles based on idea of Petr.
    it's a test no a final version. ;D

    Ciao,
    Simone
  21. Replies
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    Re: I'll be unproductive for a while

    Hi Mike,

    Like Eros and Michael(Abraxas) had says "The family First" Take care of it.
    Don't worry about Team.

    Good Luck,

    Ciao,
    Simone
  22. Re: Code: Particle module or include file plus editor

    Hi ISAWHIM,

    Thanks for your suggestion, Let me hear that Petr think about this.

    Because I and Petr had thought to develop only what we needed for the Game, and we had not even thought to things...
  23. Re: Code: Particle module or include file plus editor

    Hi all,

    I've study for Explosion something like Image Below.
    There is some thing that I've to check before post the script.

    Simone
  24. Re: Code: Particle module or include file plus editor

    Hi,

    Petr Nice version, it's like my idea of Explosion (but your Version it's more simple to check than My ;D).

    Ciao,
    Simone
  25. Re: Code: Particle module or include file plus editor

    Hi,

    I agree with you. In fact I hope to be able to send my first script for the explosion before Monday '. is ready but there are some things that i want to improve. ;D

    I've play the game...
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