ok
1.8 version valid work with EDT_BURNINGSVIDEO
also see new 2d game bricka (a breakout clone), original version developed by Leonel Machava, this demonstrate Irrlicht collisions detection...
Type: Posts; User: maxim; Keyword(s):
ok
1.8 version valid work with EDT_BURNINGSVIDEO
also see new 2d game bricka (a breakout clone), original version developed by Leonel Machava, this demonstrate Irrlicht collisions detection...
Yes, you right, 1.8 have strange effect with particle system.
Thank you for found this.
I made support for Irrlicht 1.7.3 and commit revision to SVN, also add new chess gui example (require...
Thanks, zak!
My last wrapper edition and examples accessible only from SVN here https://pir.svn.sourceforge.net/svnroot/pir or here https://pyirrlicht.googlecode.com/svn/trunk.
I planned make next...
Hi Petr and Eros.
Thanks for your help. Oxygen is a very interesting project and I will try learning this.
Thanks Petr.
One of the guys you advise?
Thanks Petr.
If I understand all this code is PowerBasic and PowerBasic is not free?
%thinBasic_ReturnNone = &h0
%thinBasic_ReturnCodeByte = &h1
%thinBasic_ReturnCodeInteger = &h2
%thinBasic_ReturnCodeWord = &h3
%thinBasic_ReturnCodeDWord ...
Thanks Petr.
Can you do MSVC same or other minimal example for module class? Perhaps FreeBASIC?
I do as you say and press "Preview Post" button - same result. My post also edited as one line, but I write many lines. I try ie browser - same result. I do attached file to better understand my...
FF was 4.0.1 now I do update to 5.0 (thank you) and I paste code from Notepad
Again thanks Petr.I do code with many lines, but when I press "Submit Reply" button, I have result as you see (my browser was Firefox).Sorry for my question here, I do this question before with class...
Thanks Petr, now i better understand Largo's question. I use includes becouse not want use compiler and yes, it is enough fast (develop and launch). My question about new functional with classes:...
%thinBasic_ReturnNone = &h0 %thinBasic_ReturnCodeByte = &h1 %thinBasic_ReturnCodeInteger = &h2 %thinBasic_ReturnCodeWord = &h3 %thinBasic_ReturnCodeDWord =...
hello. sorry for my english. i understand you badly. perhaps this link will help somehow http://www.thinbasic.com/community/showthread.php?11225
Thanks Eros. I think to continue my experiments.
small experiment
Another open source wrapper for FreeBASIC http://freebasic.net/forum/viewtopic.php?t=17406 based on irrlicht_c library from this project http://pir.sourceforge.net
Another open source library for FreeBASIC http://freebasic.net/forum/viewtopic.php?t=17406 based on irrlicht_c library from this project http://pir.sourceforge.net