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  1. I can't view or edit MyProfile now ? No...

    I can't view or edit MyProfile now ?

    No responce from http://www.thinbasic.com/community/member.php?u=974

    DJ
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    On 32 Bit OS the addresses of virtual memory (in...

    On 32 Bit OS the addresses of virtual memory (in userspace not OS kernalspace) are never 32 bit.
    That means you can ignore the sign bit of LONG (it's never "1")

    For pointer calculation i would...
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    Hello John, first of all years ago JAPI was more...

    Hello John, first of all
    years ago JAPI was more popular in environment of universities.

    The GUI was visible on simple terminals but the main program self was running on fast servers e.g. for...
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    That all on infos you can give me? (what a shame...

    That all on infos you can give me? (what a shame :lol:)
    If your current Desktop windows colors don't support 32 bits try fullscreen. (it will enable 32 bit's if aviable)
    I have 3 boxes with win XP...
  5. [solved]I don't get this !

    What is wrong with this URL http://www.thinbasic.com/community/activity.php ?

    I don't get any responce from the php script.

    Joshy
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    (first sorry about my bad english)The engine will...

    (first sorry about my bad english)The engine will be full scriptable (http://www.squirrel-lang.org/) so any Shiny3D user can add model importers of the prevered format.
    Sound and physics can trigger...
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    I used JAPI many years rewrote some parts for...

    I used JAPI many years rewrote some parts for FreeBASIC and Basic4GL and I got 1500 FPS.
    (socket on local box)

    Joshy
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    thinBasic_Shiny3D first test of shadows

    thinBasic_Shiny3D (a sound & physics & 3D engine)

    First tiny test of shadows not perfect atm. but hey it's under construction.

    Download: FirstShadows.zip

    Joshy
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    Hello ReneMiner Thanx for the code I know how to...

    Hello ReneMiner
    Thanx for the code I know how to get the size of any data i'm not a beginner :-)

    My question is more SDK interpreter relevant.

    If you define for all kinds of data types ID's
    ...
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    The MainType for boolean and integer both are...

    The MainType for boolean and integer both are defined as 2
    Is this right i mean bool and int are both 16 bit ?

    why are all main and sub types double defined i mean with VAR_ in front ?

    Joshy
    ...
  11. Looks easy, thank you for the tiny examples. ...

    Looks easy,
    thank you for the tiny examples.

    Joshy
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    It's in the zip file now. thank you Joshy ...

    It's in the zip file now.

    thank you

    Joshy

    By the way classes in the SDK means thinBasic or PowerBasic classes ?
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    I tested the bonus pack :-)

    very nice examples
    really good job.

    Joshy

    tip: for the ODE physics tests (ODE_Sample_02.tbasic)
    never bind any ODE vector or matrix pointer shared/global on fixed address
    The address will be...
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    FreeBASIC module SDK for thinBasic_1.9.x.x

    More up to date FreeBASIC thinBasic module SDK.

    I created new importlib and thinCore.bi include file.

    all ALIAS code removed (extern "MS-Windows" end extern is the key)
    optional params now...
  15. Thread: @Charles

    by D.J.Peters
    Replies
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    Thank you Charles i was wondering why the EXT...

    Thank you Charles
    i was wondering why the EXT type isn't a part of FreeBASIC SDK include file thinCorte.bi

    There was only one inline assembler error "mov eax,ebp-20" in function float_to_ascii()....
  16. Thank you both. Now i can get it it was missing...

    Thank you both.
    Now i can get it
    it was missing in my "thinCore.bi" file.

    than you

    Joshy
  17. I know how to parse the name of the callback sub ...

    I know how to parse the name of the callback sub
    and how i call it from module.
    But how I can set the long param before i made the call ?

    Would be really great if someone can give me the right...
  18. Thread: @Charles

    by D.J.Peters
    Replies
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    @Charles

    Hello Charles,
    I lost my FreeBASIC SDK stuff.
    Do you have an uptodate FB thinCore SDK.
    I mean the version with the EXT datatype we wrote in the past.

    Thank you for your support.

    Joshy
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    I lost all of my own FreeBASIC thinCore stuff....

    I lost all of my own FreeBASIC thinCore stuff.
    However after some research i found out the BSTR / OLESTRING is in real only a pointer on UCHAR not WCHAR.
    #ifndef OLE2ANSI
    type OLECHAR as WCHAR...
  20. ha ha to simple. :wink: i was looking for...

    ha ha to simple. :wink:
    i was looking for TBGL_EntityShow( %sScene, %eEntity) and TBGL_EntityHide( %sScene, %eEntity)

    Joshy
  21. How to remove or disable a func slot from entity ?

    How can I disable the render callback temporary from entity ?

    I tryed TBGL_EntityCreateFuncSlot( %sScene, %eEntity, 0, "" ) but without success.

    Or exist a kind of...
  22. I got it all now from "Custom WaterPlane actor...

    I got it all now
    from "Custom WaterPlane actor entity"

    again thank you.

    Joshy
  23. Ok now it's more clear :-) from template:...

    Ok now it's more clear :-)

    from template:
    '[!] Rendering
    Function <object>_Render()
    Dim element As TBGL_TENTITYIDENTIFIER At TBGL_CallingEntity
    Dim data As <object> At...
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    Thank you Petr for this good description. Now...

    Thank you Petr for this good description.

    Now it makes sence for me.

    Joshy
  25. I lost all my old thinbasic module source codes...

    I lost all my old thinbasic module source codes and can't remember how I called a thinBasic script callback sub with one long param ?

    sub MyCallBack(byval StreamID as long)
    ' ...
    end sub
    Can...
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