Thanks a lot Petr,
It's awesome. I tested 4k x 4k and after down-sampling to 1k no traces of aliazing are visible. Letters are beautiful. You are my hero!!!!!
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Thanks a lot Petr,
It's awesome. I tested 4k x 4k and after down-sampling to 1k no traces of aliazing are visible. Letters are beautiful. You are my hero!!!!!
Hi, Petr
I realized that BMP fonts have excellent quality if 2 conditions are met. 1 - good font file and 2 - TBGL window working with antialiazing and filtering on. The texts are simply great. The...
Thanks Petr.
Hi Petr,
I tested the example you sent me about multy display support. Here are some things that happened. It seems i only can start TBGL window on my first screen and then move it to my second ....
Its about the Image origin field in TGA format descriptor .Some software products use different image origin /usually opposite corner/ and call it top/down ordering. I realized that the only TGA...
Hi guys, Is it just me or there is some issues with sprite animation. I am loading large sprite sheet 4kx4k. My VGA is ok with it but animation running wrong. I am uploading the test sprite sheet. It...
Hi, again
After a few weeks with lots of troubles on my head ill be back, as much active as i can.
Plamen.
Thanks Michael, it is not a rush or so important , just a question about "weapons" of compression we can use.
Thanks Michael,
Oh i just realized there is binary mode for operation of Zlip and it supports RLE which is generally better than huffman. Do u guys think it will be hard to implement?
It s a question but it leads to suggestion. Lets imagine i want some cinematic intro for my game or cinematic cut scenes. how can i put such stuff. Or if i want to put my webcam live video to 3d...
Oh, i probably messed up with styles . I am still newbie. Sorry for troubles.
Thanks Peter, i found the string compression functions but it's probably character compression optimized algorithm not bit stream optimized which is normally used for general purpose non character...
I was thinking of possibility to use some lite compression on the fly when opening/saving binary files. The idea came because i need some packing of uncompressed tga files representing sequence...
I was trying to align dialog and TBGL windows at same vertical position and noticed that same y coordinates make both windows appear at different vertical positions. After some experiment i found...