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  1. Replies
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    Re: Microsoft Virtual PC 2007 SP1

    better use vmware or parallels. http://www.vmware.com . https://www.vmware.com/download/desktop_virtualization.html . with some tricks you can use the vmware-player for free. on a mac these virtual...
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    Poll: Re: Syntax Preferences Poll - Tabs

    This small resolutions become more used again with smartphones and subnotebooks (like the eepc) but you will not do main programing tasks on these things. (but can). On desktops its going up and 1024...
  3. Thread: m15 module

    by holomind
    Replies
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    42,495

    Re: m15 module

    perhaps you need gluperspective to repair the "stretch" of the image:

    http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=42


    // Set The Viewport To The Bottom Left. It Will Take Up Half...
  4. Thread: m15 module

    by holomind
    Replies
    61
    Views
    42,495

    Re: m15 module

    glut might be your friend, "glutCreateSubWindow"
    http://www-etud.iro.umontreal.ca/~clavetsi/api/glut/glutCreateSubWindow.html

    or this one
    http://www.codeguru.com/cpp/g-m/opengl/article.php/c5583/
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    Sticky: Re: TBGL troubleshooting

    Hi here are more tools for troubleshooting,

    Here is a very good tool to see which extentions or gl-version your gfx card supports:
    http://www.realtech-vr.com/glview/download.html...
  6. Re: Win-captute with BitBlt and PrintWindow and Opengl examples

    Hi, i found a way to software-emulate opengl1.5 (or maybe even higher).
    its not really fast, but for testing a new feature it should be sufficient.

    Mesa3d is a Software-Implementation of...
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    Re: TBGL possible project ?

    But the irrlicht.dll is already in the sample project that eros posted, a dll is "generic" and can be used from within each languages that supports dll-calls. (i even can use this dll within AHK)....
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    Re: TBGL possible project ?

    i didnt mean to offend you, but for me they seem to be similar architectures/techniqes. Also i need to understand what the benefit of using TBGL instead of pure opengl/wgl/glu/glut etc. calls is. ...
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    Re: TBGL possible project ?

    Hi, why do it in TBGL, you only need to add the dll-call wrapper functions "define... alias..." then you can use the exact same irrlicht calls. .no need to reinvent it in TBGL (which itself is only a...
  10. Re: Win-captute with BitBlt and PrintWindow and Opengl examples

    I have to try this extensions again later.
    Here is a very good tool to see which extentions or gl-version your gfx card supports:
    http://www.realtech-vr.com/glview/download.html...
  11. Re: Win-captute with BitBlt and PrintWindow and Opengl examples

    Seems to be a very new extention, because the VBO or PBO examples (binary.exe) files dont work either on my rather new pc (1year with decent Nvidia gfx), and neither with the vmware 3d-emulation.
    ...
  12. Re: Win-captute with BitBlt and PrintWindow and Opengl examples

    We can start a new Thread for a joint-venture development, and define some features, perhaps with polling for features. I dont know if its worth to make a real project out of it. but it will be fun...
  13. Re: Win-captute with BitBlt and PrintWindow and Opengl examples

    Most GDI or GDIPlus also work with windows-2000 if you copy the gdiplus.dll in the project-folder or windows/systems32. PrintWindow is also Available on win2k with this trick. I think its the right...
  14. Re: Win-captute with BitBlt and PrintWindow and Opengl examples

    Hi, sorry for making this thread into a blogpost ;)

    this might help to improve the speed of Window2BMP2Texture2D in theory. using hardware accelearation for copying pixeldata into a texture or...
  15. Re: Win-captute with BitBlt and PrintWindow and Opengl examples

    works good for me, and gives new ideas for implementing the ideas above. some comments...

    http://www.youtube.com/watch?v=jWUwxe8JWVA&NR=1
    (spherexp is nice, but i dont like it, that i cant tweak...
  16. Re: Win Capture

    For those (like myself) who missed it, very nice NeHe implementations in thinBasic:
    http://community.thinbasic.com/index.php?board=87.0

    and the "essential" opengl-bible: (thanks for the tipp in...
  17. Re: Win Capture

    there are 2 ways to do it i AHK,
    a) you write a simple AHK-script-function which wraps it, this is "normal" AHK script, i did this already with my real-expose-clone script. you can even use...
  18. Re: Win Capture

    Hi, there is also some OpenGL discussion starting over at the AHK forum.
    I didnt find an online-link to opengl / TBGL-documentation on this forum, so i attach it on this post, would be nice to put...
  19. Re: Win Capture

    Thanks for the hint, but this examples are exactly the reason i now understand opengl and tbgl. it was one of the first things i found at the website and motivated me to choose thinbasic to implement...
  20. Re: Win Capture

    Yes, i am linking this two forums a little bit so each can share their knowledge. Also on the AHK-Forum there are lot more users, and examples. And AHK can benefit from the strong OpenGL and other...
  21. Re: Win Capture

    Hi, some news from the AHK-Front,

    somebody managed to get OpenGL working there with Pure DllCalls.
    http://www.autohotkey.com/forum/viewtopic.php?p=192897#192897

    this means i will develop my...
  22. Re: Win Capture

    I am not sure I understand this sentence :)
    [/quote]

    This means we could simulate XGL or Compiz this way. Where you start the tbasic script and it opens Fullscreen, and then takes over as a...
  23. Re: Win Capture

    Hi,

    no new code ? but its inteesting, when the window2bmp would be optimized. but i guess PEEK should be quite fast already. i guess the slowest part is also the printwindow function. the problem...
  24. Re: Win Capture (Flip3d)

    Hi,

    Flip3d is nearly ready. I have improved the printwindow-calls so they dont flicker any more.
    sometimes there are little flicker, but that is the nature of printwindow.

    i have integrated...
  25. Re: Win Capture

    Hi, i have Printwindow working,
    but there is something wrong in the order the windows are "Selected" into. Perhaps you get it working.

    you will get some "smearing" on the desktop , because the...
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