I don't think this is about INI files anymore ...
Quote:
I just dont have enough information about what your are trying to do.
Well, I could give you more info on the game, but I think that might just confuse you.
So, how about a small code example of what I just described to get started.
Code:
Type tRecord
a As Byte
b As Byte
c As Byte
d As Integer
e As Integer
f As Integer
g As Integer
h As Integer
i As Integer
j As Integer
k As Integer
l As DWord
m As DWord
n As DWord
o As DWord
p As DWord
q As DWord
r As DWord
s As DWord
t As DWord
u As DWord
v As DWord
w As DWord
x As DWord
y As DWord
z As DWord
aa As Extended
bb As Extended
cc As Extended
dd As String
ee As String
ff As String
gg As String
hh As String
ii As Currency
jj As Currency
kk As Currency
ll As Currency
mm As Double
nn As Double
oo As Double
pp As Double
qq As Double
rr As Double
ss As Double
tt As Double
End Type
Okay, now ... a little bit more about my game idea.
Now, there would be a limitless amount of these records. It would just depend on how long you play the game. Each turn of the game would be one record, and if you liked the game, and it was challenging and engaging, you could easily advance the game a thousand times or more.
It is a simulation city builder, sort of like sim city without the graphics. The closest that comes to it now is a game on Facebook called Metropolis. Of course, as I always dream big, I would want it to be bigger than that. Who knows if I will get there! Probably not, but trying is half the fun.
Mark